aaron-cds Posted June 17, 2008 Share Posted June 17, 2008 Come on now, using Rhino to convert your Sketchup models is hardly unethical. Buying it at a student price if not a student would be, but providing a link to a web site that sells it legit and requires proof of studentness isn't. Google chose to provide a free version, which helps them in their plans for world domination by giving a free platform for making Google Earth content. They don't require that the free version not be used for commercial work, or that files made in it not be used in other software. How the hell did you get all this from post #13? Link to comment Share on other sites More sharing options...
upshot Posted June 19, 2008 Author Share Posted June 19, 2008 can you send me the link via personal message, and i will repost it for all? I found it... here it is Thanks for the heads up!! this is great.... Link to comment Share on other sites More sharing options...
Jason Matthews Posted June 19, 2008 Share Posted June 19, 2008 I have always exported as a dwg file and import or file link into Max/Viz. But then again I do all texturing in Max/Viz so I do not need to export textures. I simply model by layer and export. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted June 19, 2008 Share Posted June 19, 2008 I found it... here it is Thanks for the heads up!! this is great.... whoops. i miss read what it was. i thought he did something on bringing SketchUp models in. Link to comment Share on other sites More sharing options...
Antisthenes Posted June 20, 2008 Share Posted June 20, 2008 like i said i just open them and the textures are there. Link to comment Share on other sites More sharing options...
Superfinicky Posted June 22, 2008 Share Posted June 22, 2008 I found that exporting as a DXF from SU works just fine. The import of a complex scene can be a bit of a pain within Max as it is rather long, but once you save your MAX scene, you're fine. Another way to avert the SU export bumb for larger and more complex scenes is to creat each individual object as its' own layer, and when you export to MAX, you should export the layers from SU independently. Link to comment Share on other sites More sharing options...
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