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importing sketchup smooth polygon to max


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I import sketchup model into 3ds files and import in max.

 

I have problem with curve polygon edges. In max the curve area become very segmented and not smooth. Is there a way to solve this? i try to Soften edges in sketchup but it doesnt seem to help at all.

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Smoothing edges in SketchUp is the programs version of phong shading and, as far as I am aware, is not exportable. In Cinema 4D a Phong tag is added to the object and manipulated accordingly to create the smooth illusion from facetted faces, I know 3DMAX has an equivalent. Apart from this method, you'll just need to model more segments into the model if you're still suffering.

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Auto Smooth. Not Mesh Smooth, but Auto Smooth. Select the polygons you want to smooth together and hit Auto Smooth. It's down in the area where you can set the material ID numbers on the polygons. Look in the Max help file.

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