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3D Images - Stereoscopy


TomA
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Hi,

 

I've done a bit of experimenting with this technique in the past (3D images with 3D glasses), but with less than great results.

 

My basic assumption is to use 2 separate identical cameras in max placed side by side with the same target. Render the two views then blend them in Photoshop afterwards, playing with the red and green channels.

 

Anyone know anything more about acheiving this with Max/Photoshop/Vray?

 

Cheers

 

P

 

 

p.s. here's a link:

 

http://en.wikipedia.org/wiki/Stereoscopy[url=http://en.wikipedia.org/wiki/Stereoscopy][/url]

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Your thread just sparked my thoughts, You need XidMary 3D camera its free so look for it.

I have just been experimenting with Rendering 360 Panoramas, in order to render them with vray you have to use a max standard camera, so I got to thinking I wonder if I use XidMary, I could render Left and Right Panoramic Images....and then merge in photoshop or AE or something....and then BAM my illusion shatters as I think... how the hell would I view these???

 

Preferably field sequential over anaglyph

 

3D Glasses or the new 3D Displays,(i wonder if they only display 3d objects), Field sequential Dual - 3D Pano Player Needed, dont think framecycler could do it...

 

any other ideas?

 

Found this link http://www.naimark.net/writing/gifu.html

Edited by johnvid
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Thanks for the response. XidMary 3D camera sounds interesting i'll look into it, same with the link if not a little heavy going...

 

You slightly lost me with this bit:

 

"Preferably field sequential over anaglyph

 

3D Glasses or the new 3D Displays,(i wonder if they only display 3d objects), Field sequential Dual - 3D Pano Player Needed, dont think framecycler could do it..."

 

Never mind, i'm only really intending to use this technique with printed images so i guess the glasses are the right route for me.

 

I've found this link below. If you scroll down there's some vid tutorials which go through techniques such as setting up camera rigs and writing max script to combine the left and right views in max and also how to compose them in combustion:

 

http://www.louismarcoux.com/MaxTips.htm

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Found this link for Printing, you could try lenticular,(i saw an aticle once that showed you how to create a lenticular image with your bublejet printer a sheet of perspex and then backlighting the result, for the proper version you may need to render 4 camera views and it might be expensive for a one-off, but there is also another 3D printing technique that called chromatek, but colour scheme is different,

 

http://www.3dphoto.com.cn/English/products-software.htm

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