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Mental Ray Exposure Modifier


Crazy Homeless Guy
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Possibly, it would certainly give you more options. That is how the BO script is set up, but Zap clearly states that he called the existing MR Photgraphic controls via scripting, not by developing a new shader. It is a '.ms' file, and not a '.mi' file.

 

http://mentalraytips.blogspot.com/2007/10/max-2008-physical-camera-with-dof-and.html

 

 

So true, but one of the best features of mr is the ability to customize it per user (hence why it is used vasly in the VFX field). But by developing your own mr Camerea shader you can include those features found in the mr Photograph Exposure plus any other custom features.

 

I wish you would say this to my face :p

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