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show maps in viewport question


nelpiper
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Ok. when you aplly a material with a map in it, if you don't click on the "show map in the viewport button", you only going to see the color from the base material. So far so good. If you applied lots of different materials with maps applied to them and never clicked on the "show map in the viewport" button, you only going to see a bunch of coloured geometry. Is there a way to show all the maps for all geometries in just one step? I hope now I've been clear. Thanks. I'm using MAX 8 (not 2008) by the way.

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IIRC max 9 (and probably max 8) had a View -> 'Activate All Maps' option to do this. You might need to 'Show Map in Viewport' on a diffuse map first so it knows which channel to activate.

 

Where has this option gone in the latest versions?

 

 

when i do this step : view>activate all maps

 

i got error:)

it crashes..nice... :/ its because of vray or what?

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sel = selection as array
for n = 1 to sel.count do 
(
if classof sel[n].material ==  Multimaterial then 
(
	for i in 1 to sel[n].material.numsubs do
	(
		sel[n].material.materiallist[i].showinviewport = true
	)
)
else 
(
	sel[n].material.showinviewport = true
)
)

 

to turn them ON for the selected objects.. or replace true with false to turn them OFF.. no error checking or anything, and probably chokes on a few non-standard(orvray) material types, but a start :)

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when i do this step : view>activate all maps

 

i got error:)

it crashes..nice... :/ its because of vray or what?

 

Showing maps in viewport at once usually uses up a large portion of the system's RAM.. it can well go over double the RAM usage for the same file without maps showing. open up your task manager, and watch the RAM usage as you activate viewport maps; It might be using more RAM than you have installed, and thus crashing :)

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