nikp77 Posted June 23, 2008 Share Posted June 23, 2008 Hi guys, New here, im a 3d/Motion VFX artist in a post production house trying to make the leap to Arch 3d Visualisations, as i want to focus my work mainly on the 3d aspect of things which is my passion. So im building a portfolio up, slowly, Here is my Second Exterior ive created from a photo. Ive previously also created 5 interiors but cant seem to get my exteriors as close as photo realism as i can my interiors....but ive only been using Vray for 4 months, so ill get there hopefully. ANYWAY, ive been working on this shot inbetween jobs, and im having a problem with SpeedTree. If you notice near the loungeroom windows, there is a blurring of leaves on my plants, and its happening on all the trees. I converted the textures of SpeedTree into Vray materials, to quicken render times, so im not sure if this has anything to do with it. They look the same in the Material viewport in comparrison? Has anyone else encountered this problem? What tree systems are primarily used in conjunction with 3ds Max and Vray? Attached is my reference image (scanned from a magazine) and my latest render. There are a few other issues like the floating Bush (centre), and the weeds in the front which need adjusting. But if there is anything else, let me know. Hopefully someone will have a solution for my "blurred" leaf problem! Cheers guys Link to comment Share on other sites More sharing options...
nikp77 Posted June 23, 2008 Author Share Posted June 23, 2008 Sorry, found my answer to the blurring maps here: (sorry cant post link, i have less then 10 posts. The thread is called "Speedtree Alpha problems" and is posted here) Link to comment Share on other sites More sharing options...
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