opengl Posted June 23, 2008 Share Posted June 23, 2008 Hi everyone! The vrml exported discards the V-Ray shader and refers instead to the default color provided by 3ds Max in the “Name and Color” box. Therefore, no diffuse map (.jpg) follows in the vrml export. Do you know how to export V-Ray Shader in vrml keeping the jpg? Link to comment Share on other sites More sharing options...
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