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Vray sun, again!


Boris Horosavin
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Ahoy mates,

 

I am still just a beginner with Vray, but I am very enthusiastic about it's features and possibilities. During last few months I have made a significant progress... However, whenever I try to assign lights to my project (mainly interiors) I stumble upon a problem of some sort, and this last one really left me clueless.

I am making an interior with a huge glass surface on one side - a glass wall if you please - and a vray sun shinig trough it. I tested scene with "GI on" before assigning materials and it looked OK. But as soon as I added wall and floor material entire scene became very dark, almost as if no sun was shining trough glass at all. I should state that I am using vray phys. camera. and that I have tried all known trics (double-sided glass, affect shadow checked for glass, map scaler etc.). So, basicaly, I'm stuck. I can only remove entire glass surface, but that's not really a solution, is it. If anyone could help me with this one I would be very grateful. Thanks.

 

PS - sorry for my english, he he!

Edited by Horosavin
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