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I wish I had this Rhino feature...


AJLynn
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In Rhino there's an incredibly useful button called "contour". It takes whatever model part you've selected, an axis (let's say Z), a start point (let's say 0) and an interval (let's say 12") and creates a set of splines representing slices perpendicular to the Z axis, starting at 0, every 12 inches.

 

Now I don't have Rhino but I really wish I could do this. Is it possible in Max?

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I've used this command to make parts a very cool preying mantis years ago in v1/2?

 

the method is also used in the making of the supermodel nurbs head.

 

now a days we have T-Splines and it makes what is possible so much more than the traditional patch. Sub-D on steroids but completely accurate to the math of the curves (not facets or segments ;p).

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