Jump to content

vray 1.5 rc43 bug?


nelpiper
 Share

Recommended Posts

Hig guys. I'm using MAX 8(not 2008) with vray 1.5 rc3. I'm doing a scene where a have a polygon with five differente materials applied to it so I have to use map channels to have the UVs laid out. The problem is that when I set the UVW map channel to other than CHANNEL 1 and match the material map channel with the same number, the texture in the material editor disapears, leaving only the base color. However, they show fine in the viewport. I know this is a vray problem because I've tested the same scene with SCANLINE and MENTAL RAY and materials are fine. Has anyone come across this problem before? Would that be a buf that has been sort out in later versions of vray? Thanks (wow, that was long!).

Edited by nelpiper
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...