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Exterior - Villa In Germany


uhofmann
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This is a work in progress for an architectural costumer.

Made in 3ds Max

The stonefields are made with particlesystem and the grass

with hair and fur.

Rendering done with Mental Ray

This picture is rendered without Inderect Illu and the lowes FG.

 

Critiques and hints welcome

Cheers

Uwe

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Birdman, you are right, i think i was to much in love with my stonefields, thats why i put the cam level so high.

 

Shanei, didnt you think the pic becomes to greyish so? But i will try it in the 32bit pic lower the exposing level but where you changed the whitepoint (in photoshop)?

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It probably is a bit too greyish, sorry about that. I did it on a laptop using a simple photo editing program. The main things I was trying to achieve were to move the white balance value higher (away from blue) and generally reduce the saturation of your colours. Also tried to fix your gamma. The 32-bit image will allow all this.

 

A bit more colour perhaps?

Edited by shaneis
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Shanei, how do you like this? Cam position ist not made yet...

I like it bright, because it looks summer, and it fitted to the weatherdata

i used during the rendering but i chnaged the gamma and the saturation.

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You mean on the white walls?

 

yes. most exterior materials [or finishes] are flat enough where you will not get that reflection.... unless it's white metal paneling with a gloss finish. Is it painted concrete, stucco, EIFS, or something else?

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