zeniamai Posted July 14, 2008 Share Posted July 14, 2008 This is actually a survey. Base on your experience which do you think produces a more realistic output when rendering, 3d studio max or Vue? I have been using studio max and recently I have playing around with view. So far I really like the atmosphere created with Vue. I am still playing with it as of now. Link to comment Share on other sites More sharing options...
STRAT Posted July 14, 2008 Share Posted July 14, 2008 vue, in my opinion, cant be beaten for realistic foliage, ie, plants, trees, bushes, grasses etc, and it's lighting atmospheres are superb, but, for non plant based rendering i wouldn't consider it as a renderer. it's megga megga slow and buggy and crashy. it has great potential, but it's got a fair way to go yet imo. Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 14, 2008 Share Posted July 14, 2008 Max is by far the more versatile and stable of the two, where Vue has an advantage is its ability to create almost unlimited amounts of animated foliage. Max combined with Vray proxies is probably the only other engine out there that could even get close in handling such large quantities of poly's. Vue falls short in almost every other area, it's interface is clunky, the materials although procedurally based are difficult to use because of all the sub menus, the render engine is painfully slow as STRAT has said and even on the highest setting may not produce very realistic results. Animation in the software is also difficult to achieve because of the screwy way you interface with the camera, but the biggest disadvantage is it's ability to import other 3D models into a scene and have them come in the right location and right scale. You also have to purchase additional render cow's if your doing animations, your copy only comes with 5 so if you have a large render farm it can get very expensive. Link to comment Share on other sites More sharing options...
louis.cho Posted July 14, 2008 Share Posted July 14, 2008 get vue Xsteam and render with max/mental ray Link to comment Share on other sites More sharing options...
zeniamai Posted July 17, 2008 Author Share Posted July 17, 2008 Wow, thanks for the tip guys... I would like to show one of my latest works using Vue... I modeled it in Max and rendered it using Vue. Please share your comments... Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 17, 2008 Share Posted July 17, 2008 What was your resoultion and render time? Link to comment Share on other sites More sharing options...
zeniamai Posted July 21, 2008 Author Share Posted July 21, 2008 resolution is 640x480. The render time is 20 minutes... Link to comment Share on other sites More sharing options...
halfworld Posted July 23, 2008 Share Posted July 23, 2008 Who knew you could do that in Vue, nice , the Anti-aliasing looks very furry though... Ian Link to comment Share on other sites More sharing options...
Nic H Posted July 23, 2008 Share Posted July 23, 2008 resolution is 640x480. The render time is 20 minutes... thats a terrible time for an image of that complexity and res I reckon, looks like it has no AA either. Link to comment Share on other sites More sharing options...
RyanSpaulding Posted July 23, 2008 Share Posted July 23, 2008 Note, as an ex-Vue user, this render time is pretty consistent for some of the 'advanced' lighting modes in Vue. Speed is not it's forte. Someone has to mimic the ecosystem feature in Vue. That, is amazing. It made a core-locked breakwater a sinch to make. Link to comment Share on other sites More sharing options...
zeniamai Posted July 24, 2008 Author Share Posted July 24, 2008 We have the same observation... When I have some time in my hands I like to play around with other softwares. Link to comment Share on other sites More sharing options...
Devin Johnston Posted July 24, 2008 Share Posted July 24, 2008 Vue+Vray=Awesome Link to comment Share on other sites More sharing options...
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