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modeling of chair


nodar1978
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Hi George, you could model the entire thing which would be time consuming but very good practice. You could also do it using displacement mapping and cutout. Here's a link to a thread covering the displacement technique...

 

http://www.cgarchitect.com/vb/29898-water-level.html

 

Nice chair, by the way. Where did you find it? Something to consider also, if you did model it, that's the sort of model that might sell a few copies on Turbosquid.

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Hi there. Very cool challenge!

You can try this. Look for a procedural fracture script (BM breaker or deconstructor may help) and use it on the chair seat. After you've broken it apart, use the inset tool to give the pieces some thick edges and with the polygon pieces still selected, hit the bridge button. Does it make sense? I hope it works. Good luck.

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I would draw the back and seat outline using splines, extrude that 5mm, bend it into the shape you need, then you have two options for the arms

 

1. do the same as above then weld into place, you will probably have to vert edit a little.

 

2. box model the arms out of the exisiting seat and back.

 

good luck.

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