Jump to content

Vray or Mental Ray for architectural glass?


bened
 Share

Recommended Posts

This is true. However, if you did a direct comparison (as close as is possible), you would surely observe qualitative differences. I have not done one as I use Vray almost exclusively. It would be interesting if someone with good experience of both could do a simple test. Someone with more spare time than me! The results of course would be subject to individual subjectivity.

Link to comment
Share on other sites

MR or VR for architectural glass??? this is a question from a fairly inexperienced user.

 

it's down to the artist i'm afraid as Matt says. MR, VR, C4D's old AR, Viz scan line.... doesn't matter. i personally can make just as convincing glass in any renderer i use.

Link to comment
Share on other sites

As I said, I am not experienced in MR! I am trying to work out whether i should bother to learn more MR or if users think there is no difference between it and Vray. I have been asked to see if we can combine the two to get the optimum result (no glass pass with vray, glass pass with MR), or if this is a waste of time. I have 'heard' that MR does arch glass better, I am trying to find out if there is a difference. People obviously have fairly vigourous preferences!

Link to comment
Share on other sites

That's my opinion too Nic! I've been with Vray for 5 years or so and think it can do pretty much what I want it to do, it's just I was asked to find out if MR could do it better! It's not a stupid question, no matter what Strat thinks. Sometimes you need to look outside your prefered box!

Link to comment
Share on other sites

The only render engines I have used for the past 4 years are Vray and MR, so I can't speak to software beyond that. Actually, I am still fairly fresh in MR. ...but my initial reaction would be that MR is setup better for rendering glass on a day to day basis because it has more options to tweak the glass easier for architectural related rendering. Things from creating nice single planed 'thin geometry' glass to physical glass, to controlling the transparency and color at different differences. You can do all of this in Vray, but in MR it is already setup and ready to use.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...