karolisbilz@yahoo.com Posted July 17, 2008 Share Posted July 17, 2008 i have this weird problem......i made a box the devided the plane to as many vertical segments that i needed, then chose and moved the vertex that i needed to a points that i needed ( imported line profile from autocad) and while i was doing it i wireframe view and kind of rendered it out just to see how it turned out all vertex that i move that look weirdly smooth and i need sharp edges....could anyone help me with this a.s.a.p. thnx p.s. u can see the problem in the 1st pic, and in the 2nd one is wireframe, and the 3rd one is the othe end of the box witch vertex weren't moved and the edges remain perfectly sharp Link to comment Share on other sites More sharing options...
dpcaltdcah Posted July 17, 2008 Share Posted July 17, 2008 apply a meshSmooth modifier to your object, then select all of the edges in subobject mode and set the crease value to 1. that should help. Link to comment Share on other sites More sharing options...
dpcaltdcah Posted July 17, 2008 Share Posted July 17, 2008 oops, sorry I forgot that you need to change the smooth-ness amount to 0 first... Link to comment Share on other sites More sharing options...
whitetr Posted July 17, 2008 Share Posted July 17, 2008 clear the smoothing groups...see how that works for you:) Link to comment Share on other sites More sharing options...
karolisbilz@yahoo.com Posted July 17, 2008 Author Share Posted July 17, 2008 thnx a lot dpcaltdach that worked out prity gr8 Link to comment Share on other sites More sharing options...
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