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Excluding objects from relfection


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Hey,

 

Say I have a crome ball in the middle of a scene, rendered normally it will reflect everything in that scene. But I only want the chrome ball to reflect my HDRI and nothing else, while still maintaining the brightness of the room. What's the easiest way of doing this? Is it even possible?

 

Using Max Design 2009

 

Thanks :)

Mark

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