Brute Guy Posted July 22, 2008 Share Posted July 22, 2008 Hello all, I am working on some renders which require colour matches to pantone shades. On most occasions i'll adjust this kind of thing in photoshop after, but I got thinking aabout it, and just wonder if there is anyway of mathing the shades within the program? Its not so much of a problem, more a query. One more thing, can anyone see my profile picture? Can't see it myself? Cheers Marc Link to comment Share on other sites More sharing options...
PAWUK Posted July 22, 2008 Share Posted July 22, 2008 Hello all, I am working on some renders which require colour matches to pantone shades. On most occasions i'll adjust this kind of thing in photoshop after, but I got thinking aabout it, and just wonder if there is anyway of mathing the shades within the program? Its not so much of a problem, more a query. One more thing, can anyone see my profile picture? Can't see it myself? Cheers Marc Hi Marc I create a vray mat select diffuse and enter the RGB values for the pantone...I use the link to the convertion site below to get these values http://www.mediarocket.com/colorchart.html Also no cant see you pic Link to comment Share on other sites More sharing options...
Brute Guy Posted July 22, 2008 Author Share Posted July 22, 2008 Cheers Paul, Will give that a shot. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted July 22, 2008 Share Posted July 22, 2008 If you are just trying to use pantone colors in your image.. http://www.cgarchitect.com/vb/22447-material-libraries-updated.html ...if you are trying to make the items in the image be an exact or near exact pantone color when sampled, then there is a solution for that also. Link to comment Share on other sites More sharing options...
Brute Guy Posted July 23, 2008 Author Share Posted July 23, 2008 Hi Travis, Thanks for the link, i'm quite interested in the solution you pose in the second part of your response? I have gamma 2.2 correction in max, and the pantone RGB values I typed in always seemed to come out much lighter in the renderings when I compared it to the pantone listings on an internet site? So my way-around this was to have one screen with photoshop showing a screen grab of the colour, and then a screen with my materials lister with an enlarged preview window of the colour. With the two pretty much next to each other, I could compensate the values so that they visually matched. My inefficiency is due to to my lesser understanding of firstly, colour mapping, and then the concept of gamma 2.2! Any thoughts? Cheers Marc Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted July 23, 2008 Share Posted July 23, 2008 The color will still vary according to shadow and light hitting it, but with this, you can pinpoint any pixel on the screen, and control what color it comes out on the final image. By 'gamma 2.2' do you mean working with LWF, and burning the gamma in? If so, that should still work fairly well, even though Vlado states that you must be full linear with no clamping. http://www.cgarchitect.com/vb/170341-post2.html Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now