Gary Mc Ginty Posted July 22, 2008 Share Posted July 22, 2008 We have the custom animations done on the standard MAX biped for surgeons in a medical operating theatre We tried to import these animations onto our AXYZ 3Dpeople with very mixed results. We are are having to rerig and reskin the axyz3D People to make it work - this is proving difficult and very time consuming. Are there other sets of models similar to axyz that we can import our animations onto - i.e. fully rigged 3D people based on the max biped? thanks in advance, Link to comment Share on other sites More sharing options...
RyanSpaulding Posted July 22, 2008 Share Posted July 22, 2008 I've found they need to be re-rigged as well. No soultion I've found yet. Link to comment Share on other sites More sharing options...
dean@pikcells Posted July 22, 2008 Share Posted July 22, 2008 we've used AXYZ with motion capture and manual animations made using the biped from other files with no problems at all. what exactly are your problems? Link to comment Share on other sites More sharing options...
axyzdesign Posted July 29, 2008 Share Posted July 29, 2008 We have the custom animations done on the standard MAX biped for surgeons in a medical operating theatre We tried to import these animations onto our AXYZ 3Dpeople with very mixed results. We are are having to rerig and reskin the axyz3D People to make it work - this is proving difficult and very time consuming. Are there other sets of models similar to axyz that we can import our animations onto - i.e. fully rigged 3D people based on the max biped? thanks in advance, The problem you are having is a "scalling issue" and to solve that you don't need to re-rigg the characters. You just need to scale the characters to the correct drawing unit of your project. Please refer to the tutorials that come inside our products. Regards, Diego Gadler aXYZ design Link to comment Share on other sites More sharing options...
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