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Fogging problem


Brute Guy
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Hi all,

 

Just having a few problems with this rendering, when ever I render with the glass layer switched on, it creates a patchy foggy effect on the surface underneath (which is a high gloss white plastic.

 

Could anybody let me know what I could be doing wrong?

 

Thanks

 

Marc

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Hi Victor,

 

I'm not entirely sure what coplanar means, but I have from experience, understood that to achieve good glass effects, you need to overlap the glass etc. In this case, I couldn't deviate from the CAD data too much, in the end I turned off the 'caustics' tab in vray and this seemed to sort it?

 

Thanks for the help though,

 

Regards

 

Marc

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