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D.Ellise Bathroom Scene Revisited . . . Crits


Dave Buckley
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Guys i have revisited the Dwayne Ellis bathroom scene to work on composition, colour, texturing etc, so please crit this render as much as possible to say what i need to improve.

 

THings i have noticed already

 

  • towel rail is not textured (oops)
  • floor has been moved away from the wall (accident)
  • towel looks rubbish :)

Feel free to destroy this in as many ways possible so that i can continue my learning

 

No post production yet, this render is straight from Max lit with daylight system and sky portal and two IES lights

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I dunno. I kinda like the backlit toilets. :D

 

But seriously, the scene looks very well textured and lit. The model is great except for the towel as you mentioned. Try using a different fabric preset for your cloth sim. It would be great to see a larger version. I don't know if the aliasing is from downsampling your image size or from your MR settings.

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the model isn't mine, it is the dwayne ellis bathroom scene that has been floating around the forums.

 

i find it difficult to get good aliasing/sharp images straight from mental ray.

 

it has mitchell filter, 1 - 64 adaptive sampling, jitter on, BSP2, spatial contrast 0.01 for RGBA and FG at medium

 

maybe i should look at different settings.

 

how about composition??? and i think it could be improved alot, there is still something that stops looking like it has been done by a professional company which is the standard i am trying to get too :) as always.

 

some level of realism is missing and to be honest i think it looks boring??? not sure why, maybe due to lack of colour or maybe because i have been looking at it for soooooo long :)

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Dave, to get a feel for professional shots, look at a lot of reference photos. Also, remember that most catalog/web product shots are staged sets and not actual rooms. You have a minimum of camera distortion here, so that is good.

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