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Viewport/camera problem


Robin3D
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I've been having this problem in a scene. When I zoom in close in perspective mode, objects get "cut off" in the scene because of the perspective. It's kinda hard to explain, so I made a screenshot.

 

I know working in User view/isolation mode would solve the problem, but I like working in perspective, being able to see the whole scene.

 

I hope somebody can help me, because it's getting really annoying. Especially when i'm working with small objects.

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