karolisbilz@yahoo.com Posted July 28, 2008 Share Posted July 28, 2008 i was wandering is it possible to see all materials in material editor afer merging object into new scene...i know one way, that is u have to take sample from object in material editor, but i think it is very slooooow proces and very anoing and just stupid.....so i was wandering if there is some keybord shortcut or smth like that when u press or do smth and BAM all materials are in material editor? hope that made any sence Link to comment Share on other sites More sharing options...
mattclinch Posted July 28, 2008 Share Posted July 28, 2008 you can use the 'get material' button in the material editor, and select 'scene' to view all materials in your scene. still slow in my opinion. blurscripts include a script called material stuffer, which rams your mat editor full of the scene materials. uber useful. Link to comment Share on other sites More sharing options...
karolisbilz@yahoo.com Posted July 28, 2008 Author Share Posted July 28, 2008 where can i get that script? Link to comment Share on other sites More sharing options...
mattclinch Posted July 28, 2008 Share Posted July 28, 2008 google 'blurscripts' and its the first result.. Link to comment Share on other sites More sharing options...
karolisbilz@yahoo.com Posted July 28, 2008 Author Share Posted July 28, 2008 but there are no scripts to donwload for 3ds max 9 ....will they still work normaly if download and instal pack that is for mox 7? Link to comment Share on other sites More sharing options...
mattclinch Posted July 28, 2008 Share Posted July 28, 2008 latest ones should work fine. that was the last update - after that i believe neil blevins left blur and started the soulburn scripts - also on his site. Link to comment Share on other sites More sharing options...
karolisbilz@yahoo.com Posted July 28, 2008 Author Share Posted July 28, 2008 and afer leaving blur script he didn't create anything newer that would smth like material stuffer? Link to comment Share on other sites More sharing options...
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