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VRay camera from view


Dave Buckley
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Is it possible to create a Vray physical camera from a viewport, for example in max you can position your perepective viewport to however you like it and then just hit Ctrl+C to create a camera, i want to do this but for a vray physical cam, anybody got an scripts or anything that they would like to share :)

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Lele's scriptpack has a tool to create a vray camera from view.

 

Even easier, just navigate in perspective to where you want your camera to be. Create a v-ray camera anywhere, and before you deselect it, hit Ctrl-C. This will snap the camera to your current view.

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yep great little tip nice one.

 

as far as the difference between the two, i think the vray cam gives you more control over your physically correct lighting as it has proper exposure controls

 

however i am not sure how it works with standard cams, as i have done a few renders with it and it seems to me that the exposure is ok and i'm using vray sun and sky.

 

so if anyone can tell me if i should be using some form of exosure control with the standard cam and vray sun and sky then it would be appreciated

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Even easier, just navigate in perspective to where you want your camera to be. Create a v-ray camera anywhere, and before you deselect it, hit Ctrl-C. This will snap the camera to your current view.

 

great tip!

 

so if anyone can tell me if i should be using some form of exosure control with the standard cam and vray sun and sky then it would be appreciated

 

as far as i know, if you use vray sun/sky with max cam's you just need to drop the sun intensity way down (usually around 0.02). this should give you the same image as a vray cam. the advantage with the vray cam is the real world exposure, together with the real world DOF and Motion Blur

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