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Cmpoute Radiosity when required??


CEJ
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Hi

 

My problem is this:

 

I have 3 different views in my scene, with 3 different cameras. What i need to do is set them to render so that I hit render just once, and radiosity will be calculated for each camera, that camera rendered and then the next one will be calculated and so on and so on.........

 

Anyone know how this can be done?

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