Cesar R Posted July 14, 2003 Share Posted July 14, 2003 I have to model an object to scale from a hand sketch made to scale. This is a very organic form which is why I am using a back plate. But I am want it to be to scale. Any thoughts? how do I ensure that when I load the plate to my viewports they match. or do I create a plane or the aporx height and with and just rough it out? I want it to be as accurate as possible thanks Link to comment Share on other sites More sharing options...
Cesar R Posted July 15, 2003 Author Share Posted July 15, 2003 im sorry, I forgot to mention i use 3dmax. However I will give your suggestion a try in the meantime. thanks Link to comment Share on other sites More sharing options...
nichchris Posted July 15, 2003 Share Posted July 15, 2003 Hi Cesar, The other thing you might try is a 'bitmap to vector' program if you don't want to go throught the reproduction of your image. You obviously will only use the vector drawings as a foundation for the real model, essentially both are the same solution (bitmap vs vector) but the vector solution scales better, you can use snaps, and also hide what you don't want, delete what you dont want.. etc.. just a few more advantages.. In the end you delete the vector drawing , from its layer or group , or simply hide it. nichchris Link to comment Share on other sites More sharing options...
Tim Nelson Posted July 15, 2003 Share Posted July 15, 2003 i'm not sure what software you are using, but if you start in autocad, you can import the sketch as a raster image. then you can scale the image to 1:1 using 2 points of known length as a reference. then you can trace over the image in autocad and export those lines to whatever program you model in. Link to comment Share on other sites More sharing options...
Jonny English Posted July 16, 2003 Share Posted July 16, 2003 Draw a grid over the sketch, say 5 metres, then import the grid into the viewport top background. Next re-size the Max grid to the same spacing. Re-size your sketch to match the grid and fix the background. Then you should be able to trace the sketch. This technique is based on a tutorial in George Omura's 'Mastering Viz 4' book. Hope this helps. Jonny English. Link to comment Share on other sites More sharing options...
Cesar R Posted July 16, 2003 Author Share Posted July 16, 2003 Johnny Thank you, that is what i was looking for. Thanks to everyone else as well Link to comment Share on other sites More sharing options...
DelfoZ Posted July 16, 2003 Share Posted July 16, 2003 Cesar R. Explore and play with the Program, use the common sense.. This is my Tip for all your last questions... Link to comment Share on other sites More sharing options...
Cesar R Posted July 16, 2003 Author Share Posted July 16, 2003 ...use the common sense.. This is my Tip for all your last questions... Let me remind you, there is a line between an attempt to humor others with witty comments, and being rude in a lousy attempt. I apologize for my common-sense-lacking questions. If you find my posts a little bit under you, then please do not share your opinion and move on. This is my tip for this and any future attempt to spread wisdom. Keep in mind that English is very easy to clearly understand, so that is no longer an excuse. CR Link to comment Share on other sites More sharing options...
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