nanderson2008 Posted August 21, 2008 Share Posted August 21, 2008 Any ideas what render settings I need to change to reduce/remove these light speckles that are in my render? (Using VRAY and 3DS max) Any other Crits welcome. Cheers. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted August 21, 2008 Share Posted August 21, 2008 Looks like those are caused simply by the glossiness of the materials (we are talking about the floor, right?). Just remove the reflection and they'll render the way you want them to. Link to comment Share on other sites More sharing options...
Joseph Petrino Posted August 22, 2008 Share Posted August 22, 2008 Try in the "Color Mapping" tab to check "sub-pixel mapping" & "clamp output". Link to comment Share on other sites More sharing options...
tommyjj Posted September 16, 2008 Share Posted September 16, 2008 had same problem today, checking subpixel mapping and clamp output worked! plus i increased the subdivs of the problem material a bit. no need to reduce reflectance nice one joseph! Link to comment Share on other sites More sharing options...
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