bombacool Posted August 22, 2008 Share Posted August 22, 2008 Hello folks! I'm working on a 3d project for the city of Montreal. I did some render test but I think my GI settings are wrong because the light doesn't bounce from the basement to the basement of the buildings. I would like to know what is wrong? I've try everything. I'm using a HDRI map with a 3.0 multiplier and a vray light at 1.0 . Thank you! Link to comment Share on other sites More sharing options...
Juan Altieri Posted August 22, 2008 Share Posted August 22, 2008 i think the colour of the floor is too dark, and doesn't reflect too much light, also you havent got a strong direct light to produce the reflection, i dont know why you worry about this, i think everithing looks ok... Link to comment Share on other sites More sharing options...
TheMulf Posted August 23, 2008 Share Posted August 23, 2008 I'm not exactly sure what you want, but I think if you right click your tile flooring and go it its vray properties and up its "generage gi" setting to something higher then 1, you will get the desired effect. Link to comment Share on other sites More sharing options...
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