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Lofting Problems


Guest Tomass
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Thomas,

 

As has been pointed out numerous times already, you have two options: Read the help that others have kindly provided you and provide Brian with a receipt so he can refund your money. If you insist on acting unprofessional and publicly sullying Brian's name, I'll personally ban you from the forums. Maybe you don't like the books, that's fair enough as you can't please everyone, but this forum is not the place to trash a respected member of this community. Consider this your first and last warning.

 

If I were you I'd take the advice here and get your work done, provide Brian your receipt so you can get your refund and move on.

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  • 2 weeks later...

Hi there, seems like this is a place with people knowledgeable on lofting. I hope someone can help.

I don't have the max file at hand but i'll upload it soon if needed. - I am lofting the body of a guitar. The splines have been brought in from illustrator:

 

1. the cross section of the body is lofted down a straight spline the length of the body.

 

2. This is then "fit" through the top view of the body.

 

3. Which will then "fit" through the side view.

 

The problem is at stage 2, when it is fit through the top view it doesn't pick up the horn shape at the top corner of the guitar body, but it shapes the rest of the body perfectly. It's probably quite hard to understand what i'm getting at without the file which I won't have til monday. Does anyone know what the problem could be? It's quite strange as when I go into the "fit" menu there is a restriction when moving the vertices around the horned area.

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Hi Sandman, I will get a screen shot at the beginning of the week. I understand your method but you can also loft and then push the shape through another shape, kind of like a cookie cutter, if you go to the loft modifier and then under deformations( i think) and then "fit". It has worked fine except for one corner of the guitar, which is strange, I might be missing something, maybe something to do with vertices type (bezier etc.)? I don't know. I've uploaded a picture of a guitar - it's the horn of the guitar (bottom right of body as shown) where the angle is tighter than the rest of the body - the "fit" deformation just doesn't seem to be picking it up.

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Ok, I've attatched a jpeg of what i have. I'm lofting A through B and then using the fit deformation I'm fitting the loft through the main body of C (afterwards I will then fit it through D). I've brought the splines in from illustrator and as illustrator uses a stroke, when imported into max the outline consists of two splines.

I seem to be getting two different results depending on what spline I select, anyway there is a problem with both as can be seen. Any ideas of what the problem is? Thanks.

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