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Animation whith moving objects


Mike.
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Hi,

that is the first time i have to make an animation whith moving objects.

To avoid flickering on fly through animations, i used to use the method consisting of calculating and saving light cahche then irradiance map for the whole animation, and then render it from the calculated LC and IR.

 

Now i have no idea about how to avoid flickering in real animations, i mean whith moving objects.

Would anyone have a link, or could explain me the main ideas behind this ?

 

 

Thank you very much.

Edited by Mike.
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Thanks Guys :)

 

I'll look through each of the methods you mentionned to see what fits the most whith my needs.

i also posted on another forum and received this answer.

 

"

One way to do it would be to use the "Animation (prepass)" and "Animation (rendering)" modes of the irradiance map; there is some more info on this in the V-Ray help index here:

 

http://www.spot3d.com/vray/help/150...edimap.htm#mode

 

Best regards,

Vlado

"

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