Jump to content

Work in Progress: Lighting Help


Jet
 Share

Recommended Posts

As you can see, this is pretty far from realistic,

my lighting always comes out like this. It is cartoonish, I try to use the three point lighting techniques, and im having a hard time applying it to interior renderings that are fully modeled.

I am using Max 3, so maybe its because I dont have the latest greatest, Im working on getting Max 5, but in the meantime, i need some help with this lighting, I am currently doing the light fixtures that go in there, and to me it seems that if you put a light where it would be in the fixture, that you should get the correct light, but in max that is not true. or at least for me it isnt. livr00m-1.jpg Any takers? Thanks in advance for any advice and assistance that you can give.

 

Jet

Link to comment
Share on other sites

There are many others that can give you better advice than myself, but I'll give it a shot.

 

First things is the shadows. Forget about casting shadows from across the room (unless there's a large spot light, or something). The key is a bunch of omnis all casting soft shadows.

 

These tutorials are excellent beginnings and will bring you up to speed in a few hours (and many more to play with your scene).

 

http://orbita.starmedia.com/perromalo/fr/

 

http://www.michaelscholz.de/neuehomepage/tutorial/tut02_e.html

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...