monkeyman905 Posted August 27, 2008 Share Posted August 27, 2008 Nearly finished now just looking for people to give some critisium and pointers to improve! I think it needs a horison and possiable show the lights turned on. Please comment any sugestions more angles to follow shortly. Thanks phil [ATTACH]28678[/ATTACH] Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 [attach]28679[/attach] Link to comment Share on other sites More sharing options...
leed Posted August 27, 2008 Share Posted August 27, 2008 (edited) Phil I think you are right about the horizon line...but the image seems very dark to me... looks like you have sun coming in but it is not effecting the room much... can you give us more info... what are you rendering it with? would help... first off... But with some Photoshop you can see some more info... in the image but need to get more in the render.. Regards Lee Edited August 27, 2008 by leed Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 (edited) Hi, im using vray and 3dmax. Vray sun with Vray sky and vray p camera. Im using irredance map and light catch. THere some settings a few of the setting have chinnged but very much the same. Hope that helps. The lighting has been a huge issue for me with this project. First time i have used vray sun got intensity multiplyer 1.0 and size multiplier at 5. Thanks again phil [ATTACH]28681[/ATTACH] [ATTACH]28683[/ATTACH] [ATTACH]28682[/ATTACH] Edited August 27, 2008 by monkeyman905 Link to comment Share on other sites More sharing options...
maroon3d Posted August 27, 2008 Share Posted August 27, 2008 Hello ! What type of camera do you use ? I think it would be great to play with dark and bright multiplier in your color mapping. I don't use the gamma correction, in color mapping, I prefer use the Vray physical cam. It allows you to play with the shutter speed. Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 (edited) hi, i use Vray physical cam aswell been playing with the settings, but cant get it any better with out bluring the quality. Do i have the right type selected with colour mapping??? What do you recomend for dark/bright multiplyer? should i maybe up the light to 2.0 thanks again phil Edited August 27, 2008 by monkeyman905 Link to comment Share on other sites More sharing options...
maroon3d Posted August 27, 2008 Share Posted August 27, 2008 I think you could increase both dark and bright multipliers, set gamma to 1.0, and reduce the shutter speed. The first thing to do is equilibrate shutter speed with a gamma correction set up to 1.0. If the picture is really too bright, use Reinhard in your color mapping, and reduce the burn value. Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 Nice one thanks should i also change the textures back to 1.0 gamma? I use vray buffer by the way. Thanks phil Link to comment Share on other sites More sharing options...
maroon3d Posted August 27, 2008 Share Posted August 27, 2008 Yes, I prefer (that's my opinion) work with all gamma set up to 1.0. Does the room is full or will you model something else ? Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 Its a full appartment thats been modeled just using that one shot as a test shot for critisium. Will put it to 1.0 and play with dark/ light multi and post the results hopefully will be brighter Link to comment Share on other sites More sharing options...
maroon3d Posted August 27, 2008 Share Posted August 27, 2008 You did not choose a very easy room. High ceilings with reduced openings on exterior don't help you for the lighting. Hope you will find the right settings. Guillaume. Link to comment Share on other sites More sharing options...
Nic H Posted August 27, 2008 Share Posted August 27, 2008 You did not choose a very easy room. High ceilings with reduced openings on exterior don't help you for the lighting. Hope you will find the right settings. Guillaume. er no, this space should be quiet straightfoward to light - those windows are quiet big. an easy way when using phys cam is to put the shutter speed and iso on the same number and then expose using the F number, start around 8 and do some tests, its pretty simple. dont mess around with the dark and bright multipliers, start with reinhard on 1.0 (aka linear) and adjust down if you are getting too much burn. sun and sky at 1 as well if you arent allready. LWF would work well on a scene like this that requires even natural light distribution from one light source, would be worth looking into. Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 Hi i will try both was, lwf is the gamma 2.2 work around? Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 27, 2008 Author Share Posted August 27, 2008 (edited) here is the result, reinhard was way to dark and couldnt get it to work. what setting do i need to increase to get rid of the noise behind the couch? thanks phil [ATTACH]28695[/ATTACH] Edited August 28, 2008 by monkeyman905 Link to comment Share on other sites More sharing options...
monkeyman905 Posted August 29, 2008 Author Share Posted August 29, 2008 Different angles [ATTACH]28718[/ATTACH] [ATTACH]28719[/ATTACH] Link to comment Share on other sites More sharing options...
Nic H Posted August 29, 2008 Share Posted August 29, 2008 looks the same as the original? too dark imo Link to comment Share on other sites More sharing options...
monkeyman905 Posted September 5, 2008 Author Share Posted September 5, 2008 When i try up the gamma the sofa goes really noisy does any 1 know a fix for this, would it be a vray render setting or material setting? thanks again phil [ATTACH]28827[/ATTACH] Link to comment Share on other sites More sharing options...
Interior Design Student Posted July 3, 2009 Share Posted July 3, 2009 I think you need to add some type of outside visual element. It will give the image a realistic feeling, as well as giving you a feel for the amount of light you need to use for the interior. Link to comment Share on other sites More sharing options...
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