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Apartment interior


Kyle
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Modelled together a quick interior and trying to light it with a neutral tone. Something doesn't quite feel right with it though at the mo' though and I'm unsure exactly what it is. Some c&c and advice would be appreciated.

I've also done a photo composition of the exterior(the building behind the tree) and I don't like that either....I think I'm having a bad day:(

Suggestions withe either would be appreciated, thanks.

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Hi...

 

The lighting looks good, but I think the camera angle makes it look crowded.

I'd slide the camera against the other wall and try that.

You can angle it so you have a corner of the table in the shot, but the open air between the table, the camera and the far wall will open the room up.

 

The Photo Comp - the marqued trees are lit wrong for the building.

If you're using Max 2008/2009, try looking at the shutter speed and f/stop of the photo and use the same or very similar settings on the render.

 

Just my 2 cents. I think the model itself looks good.

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...try looking at the shutter speed and f/stop of the photo and use the same or very similar settings on the render...

 

Or fix the photo... I think your render looks good but is being let-down by a poor quality photo. Some Photoshop jiggery-pokery should work wonders.

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Hi...

 

The lighting looks good, but I think the camera angle makes it look crowded.

I'd slide the camera against the other wall and try that.

You can angle it so you have a corner of the table in the shot, but the open air between the table, the camera and the far wall will open the room up.

 

The Photo Comp - the marqued trees are lit wrong for the building.

If you're using Max 2008/2009, try looking at the shutter speed and f/stop of the photo and use the same or very similar settings on the render.

 

Just my 2 cents. I think the model itself looks good.

 

Cheers for that. I was a little unsure on the lighting but a vote of confidence goes a long way. Looking at the image after what you said I guess from an image composition view sliding the camera to the other side, against the wall would work a lot better. The sticking point here is that the client actually wants and likes that view:confused:.

With respect to your comments on my exterior comp. I am using max 2008, is there a way of looking at a shutter speed of a photo, without having taken the photo yourself? Or have I misinterpreted you wrong?

But yes I agree with you as in I should have looked at how the trees were lit in respect to my render.

Thanks for both your comments.

I'm still waiting to hear back from the client at the mo' so in limbo as to which direction they want to go with it. Hopefully they're happy with that and I can just can it and move on:) They're being a pain you see.

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