chow choppe Posted September 1, 2008 Share Posted September 1, 2008 HI i am trying to render an image with vray I am using a bump map for showing vinyl siding on the walls The siding is coming okay in the walls at the front but the bump is not visible at all on the side elevations which are visible in the perspective. i tried reducing the blur value of the texture also but that didnt help Please see the image and help me out why is it not visible which is not facing the sun and also in perspective Thanks Link to comment Share on other sites More sharing options...
Matt McDonald Posted September 1, 2008 Share Posted September 1, 2008 A bump map doesn't actually do anything to the geometry of the walls so as your view becomes parallel with the surface, the bump map becomes invisible. You could use displacement, model the seams with geometry or create a diffuse map that has some of the information. Link to comment Share on other sites More sharing options...
chow choppe Posted September 2, 2008 Author Share Posted September 2, 2008 So u mean i shud use Vray displacement as the option or use the diffuse material with horizontal lines in it Thanks Link to comment Share on other sites More sharing options...
Ky Lane Posted September 2, 2008 Share Posted September 2, 2008 You need to make it geometry. A bump map just simulates shadows and speculars. You could copy the bump map into a vraydisplacement modifier fine I think, just play with the settings. Link to comment Share on other sites More sharing options...
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