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Hotel Vray


craigball
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no ambient lighting? moonlight or something?

looks like a jail

 

lol! Nic you always know how to cheer up a guy!

 

Craig I agree with the previous opinions. Grey colour is usually your enemy when it comes to rendering, aim for everything but that.

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  • 1 month later...

personally i think they are both too dark and lacking contrast.

 

I'd use a lot of artistic license with the lighting in both, as if you were going for dead accuracy in a nightime shot you're gonna get only bright objects exposed correctly.

 

Outside you could try a a strong blue light, to maybe get a bit of moonlight in your scene, your people have strong shadows, yet no visible source of light so it doesn't add up. I'd also consider ditching our grey cloudy sky in favour of something more colourful, maybe with some orange haze or purple.

 

Also, is there a reason why the building is not lit up? It's night time after all?

 

Inside, if it was night time, then you would either have total reflection on the glass inside and hardly be able to see anything outside, but again you might want to try some floodlighting outside or something like that. you've got some ground up lighters, but they would spill much light really.

 

Also you've got strong specular highlights on your glass form the down lighters, I'd make your glass invisible to shadows and highlights or something like that, and bump up the reflection value in the glass.

Edited by Bewdy
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My 2c..

 

Theres no reflections in the glass - the inside being brighter than the outside, it would be very reflective. And the outdoor furniture needs to be another color. You have nice monotonal colors inside, and bright fuckoff orange ouside - just looks a little tacky. Getting there though!

 

2nd image - did the power go out?

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