opium43 Posted September 3, 2008 Share Posted September 3, 2008 So I'm just stuffing around with this external render for work... not much experience with 3D. Before I start putting mats in I did a quick render to look at how the light was gonna be... but I'm getting these seemingly random bright spots (on the inside of the windows on the floor). The model is all from sketchup bar the grounplane which is just a plane... The light is vray sun on a daylight system and the camera is vray camera... My settings are also below. Link to comment Share on other sites More sharing options...
REDVERTEX Posted September 3, 2008 Share Posted September 3, 2008 use only vray materials ! Link to comment Share on other sites More sharing options...
opium43 Posted September 3, 2008 Author Share Posted September 3, 2008 I'm pretty sure all materials in the scene are vray. Link to comment Share on other sites More sharing options...
monkeyman905 Posted September 3, 2008 Share Posted September 3, 2008 (edited) In the vray colour map select sub-pixel mapping and clamp out-put and re render that should help Edited September 3, 2008 by monkeyman905 Link to comment Share on other sites More sharing options...
WAcky Posted September 3, 2008 Share Posted September 3, 2008 Those spots to me look like a caustics issue. As mentioned, try checking the sub-pixel mapping option and see what happens. Try turning off refractive caustics in the global illumination rollout and see what happens. Try upping the refraction sub divs in your glass material and see what happens. Try fiddling with the refractive caustics options and see what happens. Personally I believe its a bung glass material. Try creating one from scratch if you haven't already and perhaps download a few from vray-materials.de and see if you get the same result with some different glass shaders. edit: considering it was modelled in sketchup, you could also have some funny things going on with the window pane which could be confusing vray. Try replacing them with fresh max ones. An AEC premade one should be adequate. Good luck. Cheers Link to comment Share on other sites More sharing options...
opium43 Posted September 3, 2008 Author Share Posted September 3, 2008 Sweet, thanks heaps everyone - I'll try those things tonight. I just realised that the panes of glass are actually 2 surfaces... 6mm apart. I think I'll go into sketchup and make them a single surface as well and also adjust all the caustic settings... Cheers, I'll get back to you. P.S. If I join the glass surfaces, so make them a box, will 3dsmax read them as a solid? Link to comment Share on other sites More sharing options...
Ky Lane Posted September 3, 2008 Share Posted September 3, 2008 Should do, yes. And because it has a surface to enter and exit, refractions will be more realistic. Im waiting for that slab to fall on that guy... Link to comment Share on other sites More sharing options...
opium43 Posted September 4, 2008 Author Share Posted September 4, 2008 haha, I think there are columns somewhere, I didn't get very detailed drawings to work with... I'm gonna have to remodel it at some point anyway as it's changed a fair bit. I didn't end up getting a lot of time last night but turning off refreactive caustics all together seemed to get rid of them... I'll make the windows a single plane tonight and see what happens... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now