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What is the best way to create long whispy grass?


danb4026
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I have seen some beautiful renderings that have long, whispy grasses that appear to be blowing in the breeze and flowing along hillsides.

 

My impression is that if the geometry is created in Max, the rendering time would be rediculous, whether using fur, displacement etc.

 

Are these parts of the scene created in Max or Photoshop? What would be the best way to create this?

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