jofflumb Posted September 5, 2008 Share Posted September 5, 2008 Hello. This are renders of a small house i come up with, and btw, the things on top of the house are just there for show. does any1 like them or shall i get rid? created with 3ds max, rendered with vray. lighting = vraylight (dome) over the whole scene n a target spot. Any tips about what to do now? Thankyou Link to comment Share on other sites More sharing options...
Horhe Posted September 5, 2008 Share Posted September 5, 2008 Depends where do you want to go next. Fistly make sure you get the colours lifelike (if your aiming for PR), desaturate them a bit - that car has a nasty blue to it. Ps. To test rendering setup you can find some quite good free testing models, such as the sponza atrium. Link to comment Share on other sites More sharing options...
jofflumb Posted September 5, 2008 Author Share Posted September 5, 2008 I just wana take it to the next level really. This is my first vray exterior, and there is so much amazing work out there, i just dont no how they get things to look so real. (apart from being a 1000 times better than me) How do they do it?? Link to comment Share on other sites More sharing options...
Horhe Posted September 5, 2008 Share Posted September 5, 2008 Thorough modelling while having in mind scale to that of the real world, lighting that mimics real life (using mix and match of real world hues) and shaders - keeping colours in one key helps a lot when trying to create PR. Link to comment Share on other sites More sharing options...
jofflumb Posted September 5, 2008 Author Share Posted September 5, 2008 Thanks for the reply, ill look into each of them. I have a hell of a lot to learn. Thank you Link to comment Share on other sites More sharing options...
jofflumb Posted September 5, 2008 Author Share Posted September 5, 2008 PS. and i have just looked at some of your work an its amazing, you must be very proud of your creations. do you no of any resources or tutorials on the web that better describe the issues you told me above? Thank you n Kind Regards Link to comment Share on other sites More sharing options...
robert taylor Posted September 5, 2008 Share Posted September 5, 2008 Please dont tell me you use 3dsmax.?????? Link to comment Share on other sites More sharing options...
jofflumb Posted September 5, 2008 Author Share Posted September 5, 2008 Ye, how come?? Link to comment Share on other sites More sharing options...
mfured20 Posted September 5, 2008 Share Posted September 5, 2008 another thing you can do to make an immediate difference is to try different types of shadows. not sure what you are using now, but the shadows are very soft. it takes a balancing act to create realistic shadows, but once you do that, it can make a big difference in a short amount of time. try making your shadows a lot sharper, as if from the sun at midday, and using softer shadows like what you have now to simulate light bouncing in from the blue sky. then you can start changing your colors to look more natural. Link to comment Share on other sites More sharing options...
robert taylor Posted September 6, 2008 Share Posted September 6, 2008 Looks like everyone on here uses max>!!, your building looks good much better than any of my attempts in sketchup,How did you create the glass on top looks realistic to me,looking forward to joining the realms of max soon. Link to comment Share on other sites More sharing options...
jofflumb Posted September 6, 2008 Author Share Posted September 6, 2008 I just used a basic vray glass material. What some people can do with max on here is amazing, ive got loads to learn but enjoy learning it. so try and get your hands on max asap, n ull neva look bak!! Link to comment Share on other sites More sharing options...
manish_mv Posted September 6, 2008 Share Posted September 6, 2008 Hello. This are renders of a small house i come up with, and btw, the things on top of the house are just there for show. does any1 like them or shall i get rid? created with 3ds max, rendered with vray. lighting = vraylight (dome) over the whole scene n a target spot. Any tips about what to do now? Thankyou just an opinion try to get rid of simple white colour on walls try something dark or if possible metallic thx Link to comment Share on other sites More sharing options...
Horhe Posted September 6, 2008 Share Posted September 6, 2008 PS. and i have just looked at some of your work an its amazing, you must be very proud of your creations. do you no of any resources or tutorials on the web that better describe the issues you told me above? Thank you n Kind Regards If you are reffering to my images, thank you, glad you like them. Really depends what tutorials you are looking for? Modeling? Lighting? Texturing and shaders? Best to google for some - you will find plenty much. Search the forum here for tutorials there are loads too. I would suggest, first try and model a house with believable features (dont get me wrong but those glass surfaces on your house arent believable ), then when you feel confident move on to more complicated models. If possible use some reference photos and compare. With time you will exactly know what you are aiming for in a rendering. You could participate in Dupe-a-photo here at CGA. Basically users try and mimic a photo, and get feedback with every image they make. Best of luck! Link to comment Share on other sites More sharing options...
Miggity Posted September 8, 2008 Share Posted September 8, 2008 As a landscape Architect I cringe at the possible growth of those trees. Why don't you have those roof panels collect water and run into a planter? Link to comment Share on other sites More sharing options...
Ky Lane Posted September 8, 2008 Share Posted September 8, 2008 How do they do it?? No sleep, and alot of practise. Your journey begins now Link to comment Share on other sites More sharing options...
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