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Importing point data


Stephen Thomas
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I have been given digital terrain info by an architect purchased from a mapping company. The data is basically a series of points at regular intervals and is in .dxf format. Does anyone know how I can get this data into max and create a surface from it?

 

I know max can do this from .xml and .dem files, but this is all I have at this stage.

 

Thanks in advance for any pointers.

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Thanks for the reply Julian, and Claudio for your PM. I downloaded a trial version of TerrainCAD plugin which created the mesh no problem. Had a few problems bringing it into max to do with scale on friday, though I didn't have much time to play around with it.

 

I basically have 4 areas to join together each measuring 5km x 5km. I think I'll need to adjust my units, as I normally work in millimetres, but when I brought in the model I couldn't zoom out to see the whole thing. I'll try again on monday when I've got more time.

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No don't have to do any further modelling on the terrain. Just combine it with a block city model that we already have. I plan on breaking it up into smaller chunks for the architects to work on in sketchup, but don't know yet how manageable this will be. Might have to optimise the mesh somehow.

 

Is it normal to take this long importing a mesh? Or is this just an unusually large area to import at one time (5km x 5km with 5m subdivisions)?

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Is it normal to take this long importing a mesh? Or is this just an unusually large area to import at one time (5km x 5km with 5m subdivisions)?

 

 

Yes, especially if the point file has a high density. Creating terrain from 3D contours has an advantage because you usually get to specifiy the distribution of points to be established along the individual contour lines. This allows you to create a fine mesh for up-close shots and a course one for everywhere else.

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