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Region Selected Rendering through Network Render


nisus
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Hi all,

 

I can't get a normal region render to work on a network rendering. Whenever I select a region max always renders the whole image when using network rendering. Does anyone knows how to set up this correctly? Tnx

 

nisus

 

[ November 17, 2002, 05:31 AM: Message edited by: nisus ]

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Region netrender is just a script which cut the img to regions and send regions to different machine on the netrender. It's nothing more that a script, so if the script is scripted to take the entire img, you simply can't use it on a region. This sound logical. This as nothing to do with true distibuted network rendering.

 

Kib

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Hi all,

 

I think I'll have to rephrase my question as this is not about the *RNR-script. The simple thing that I want to do is save some rendering time by not having to render the full image, but only the bottom most part of it. Herefore I use a region selection (like you can blowup render too). This all works perfectly well when I region render on my standard max, but when rendering the same file through the network the whole image got rendered instead of my region selection.

 

Anyone? tnx

 

nisus

 

RNR: region net render

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Region Selection depends on a Selection. As soon as you save and re-open your file, selections are cleared, so if you try to network render a region selection, it'll render nothing, or everything; because there's no selection set.

 

You need to use: Region, Crop or Blowup.

 

Alexander

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Hi alexander,

 

Idd there is no way - or at least not one I don't know about - to open a maxfile and automatically go to the render region option. To do so would solve my problem because the only thing I should do is tell max to use the region render instead of the default full images.

 

Does anyone knows a fix? tnx

 

nisus

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Region, Crop and Blowup are saved with the scene and should work fine in MAX 4+.

 

Region Selected, Crop Selected, Blowup Selected won't work after save/reload unless you re-select objects (which may not be the same ones selected previously)..

 

So, in a nutshell, MAX does save the Render mode in the file, BUT, if the render mode depends on something else (like a selection), this won't work correctly for Netrender.

 

Alexander

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I'll take a stab (if you are still trying to get a fix on this).

 

When you are sending it to netrender, are you hitting the render button on the render scene dialog box? I think it automatically does the whole image even if you have the region all set up to go. The way I found for it to work is to set up your render first through the render scene and then hit "ok" (instead of "render". After that, set your render type to region and hit the actual render scene button on the main toolbar. It will then bring up the small "ok" button on the bottom right corner of your camera's viewport and as soon as you hit that, it goes to the net render dialog box and you should be good to go. I've done it several times to render out strips of a huuuuge image using our rendering farm. Let me know if this works for you! :)

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