stylEmon Posted October 3, 2008 Share Posted October 3, 2008 (edited) How do I use imf_copy to convert an image to .map? I have a Photoshop CS3 file that I would like to make more effecient usng .map Thanks in adavace. Using mac and this script imf_copy -p textures/monopolyboard.jpg textures/monopolyboard.map Edited October 3, 2008 by stylEmon Link to comment Share on other sites More sharing options...
stylEmon Posted October 3, 2008 Author Share Posted October 3, 2008 uh, well I tried executing that command from Maya's scipt editor and it never worked. Then I tried from OSX terminal and it couldn't find imf_copy. So I went into Alias/maya6.5/imf_disp and opend it up. I was able to open my jpg and export as .map. I changed the ext on my texture node and re-rendered. It worked, No warning in the Reder Diagnosis. Link to comment Share on other sites More sharing options...
shaneis Posted October 4, 2008 Share Posted October 4, 2008 There is a brilliant mel script on the site I've linked below. It creates and opens a dialog box that has a few great texture time savers - convert all file textures to *.map, gamma correct all file textures to 2.2 or 1.8 and more. I've attached it below and included the xpm file for your shelf icon (My Docs/maya/6.5/prefs/icons) Put the script into (My Docs/maya/6.5/scripts) To get it running, if my memory serves correctly, you need to source the script then type the following into your script editor... toi_textureTools(); You can also drag that command to your shelf and then set up the new shelf button with the icon I included. You might want to back up your preferences first, just to be safe although I've checked the mel script and it seems to be version free. If you want to be extra sure, visit the site below (it seems they're overhauling the site this weekend, maybe check on Monday) http://toi.bk.tudelft.nl/toi-pedia/index.php?title=Main_Page Link to comment Share on other sites More sharing options...
shaneis Posted October 5, 2008 Share Posted October 5, 2008 OK, that site is up again and all is OK with that script and Maya 6.5. Here's the link to the textureTools page... http://toi.bk.tudelft.nl/?module=meldb&page=details&sID=39 Enjoy. Link to comment Share on other sites More sharing options...
stylEmon Posted October 6, 2008 Author Share Posted October 6, 2008 Thanks Shane, I knew you'd have a good answer for me!! Link to comment Share on other sites More sharing options...
shaneis Posted October 7, 2008 Share Posted October 7, 2008 No problemo! Glad I could help. Link to comment Share on other sites More sharing options...
Karlfucious Posted October 27, 2008 Share Posted October 27, 2008 I typically use the map exporter utility written by francescaluce of ctrl studio. Here is where you can find it http://forums.cgsociety.org/showthread.php?f=87&t=194935&highlight=.map. Hope that helps Link to comment Share on other sites More sharing options...
stylEmon Posted October 27, 2008 Author Share Posted October 27, 2008 thanks Karl Got it Link to comment Share on other sites More sharing options...
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