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Converting 3DS Max 2009 to older versions


kinkabobba
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As a former programmer and systems analyst, I can understand SOME of the non-backwards compatibility. You'd have to figure out what new things were not compatible with the old version. If there was a work-around, great. If not, then what do you do? If the 3ds file is a static file then no big dramas. But what if the scene is an animation with new aspects of mental ray lights that didn't exist 2 versions ago?

 

3ds has retained some backwards compatibility. How many people use anything other than PF Source for particles? All new tutorials since Max 8 teach PF Source, but they left the other stuff in.

 

Maybe if there could be an area where the user could say, "I don't care about the following items when I'm saving older versions of this scene" and then go through a series of tick boxes? The boxes could be pre-filled with features that autodesk knows not to be supported.

 

But I agree - they should really work on their interversion compatibility issues. 1 Version should be a no-brainer (2009 -> 2008). There were a lot of changes tho from max 8 to max 9, and max 9 to 2008.

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