cesri Posted October 9, 2008 Share Posted October 9, 2008 hey guys, from where can i get some materials like concrete or glass, can you give me a link or send me some pls. 10x for ur help Link to comment Share on other sites More sharing options...
SandmanNinja Posted October 9, 2008 Share Posted October 9, 2008 XXXXXXXXXX ten x's...? Link to comment Share on other sites More sharing options...
Horhe Posted October 9, 2008 Share Posted October 9, 2008 Textures? Shaders? Scanline? Vray? Maxwell? FinalRender? etc...... Link to comment Share on other sites More sharing options...
cesri Posted October 10, 2008 Author Share Posted October 10, 2008 anyone can make some available for me pls??? Link to comment Share on other sites More sharing options...
PAWUK Posted October 11, 2008 Share Posted October 11, 2008 Textures? Shaders? Scanline? Vray? Maxwell? FinalRender? etc...... As Jakub says, helps if you give abit more information but if your using vray try here http://www.vray-materials.de/all_materials.php Link to comment Share on other sites More sharing options...
cesri Posted October 11, 2008 Author Share Posted October 11, 2008 10x for the quick reply. i am using 3dmax. having a model from cad, then import it to render the object, i think i need to find materials of 3dmax. do you have any?? 10x a lot for the help. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted October 11, 2008 Share Posted October 11, 2008 You sound fairly new to 3d, and rendering in general. If you want to become skilled at the craft, then I wouldn't worry about finding realistic looking materials right off the bat. Work with simple shades of materials for now. Worry more about the quality of your composition, the elements of your lighting, and your modeling skills. All of those will do more for your renderings than throwing textures on it before you know how to properly use them. Link to comment Share on other sites More sharing options...
cesri Posted October 11, 2008 Author Share Posted October 11, 2008 yea i am new to 3d max, but i will use it for my university presentation some months away, so some materials will do good apart from light and other things(i am trying to master them) 10x for help Link to comment Share on other sites More sharing options...
SandmanNinja Posted October 11, 2008 Share Posted October 11, 2008 I still don't know what ten x's have to do with it? Sorry, guess I'm slow. You don't say what 3D program you're using. If it's 3DS Max and it's a fairly recent version AND you're using Mental Ray, then there are a BUNCH of very nice textures that are included for free. You can also do an Image Google and find a lot of textures ready to go. If you're new to 3D, I think you should take Baby Steps before you leap into importing Cad files into your 3D app. Once again, if it's 3ds AND AutoCAD you're planning on using, there's quite a few things you should sort out - workflow wise - before you even get to the texture stage. General Order ------------- Clean up Cad file in AutoCad re-center to 0,0,0 to make it import easier import it fix any import errors make walls, floor, ceiling make windows and doors and door transomes make roof get some basic lighting in there THEN textures Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted October 11, 2008 Share Posted October 11, 2008 yea i am new to 3d max, but i will use it for my university presentation some months away, so some materials will do good apart from light and other things(i am trying to master them) 10x for help Is it a project for architecture class, or a visualization class? Link to comment Share on other sites More sharing options...
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