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Mograph for Arch Vis?


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Does anyone use the Mograph module for their daily modeling/ rendering?

 

It seems like such a powerful tool, but personally I'm not that great at using it. I'm limited to using the Cloner object for either grid or linear arrays of lights, windows, chairs, etc (something that the C4D core module 'should' be able to do, IMO)

 

I'm interested in expanding my knowledge of the module, and would appreciate people's experiences using mograph in the Arch Vis workflow.

 

Thanks!

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We have used it for grass, carpets, construction animations, bushes. Anything repetitive thats either ordered or randomized. It's caused some crashes when we push the polygon count too far but we've had some good results...

 

Here's a link to a WIP animation we did awhile a go:

 

http://www.cgarchitect.com/vb/27350-construction-animation-wip.html

Edited by BillyElNino
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