Conor Clancy Posted October 16, 2008 Share Posted October 16, 2008 Hi all, I have a problem. I need to model a Vertical Garden like this: http://upload.wikimedia.org/wikipedia/commons/1/13/Mur_vegetal_avignon_jour1.jpg Anybody got any tips? I was thinking of utilising a mixtures of opacity maps and plant models, but I'm not sure how this is going to work. Some advice is needed. Conor Link to comment Share on other sites More sharing options...
Claudio Branch Posted October 16, 2008 Share Posted October 16, 2008 Anybody got any tips? Some advice is needed. What a cool challenge! I don't know what you have to work with besides Max, but I would use V-Ray proxies, Onyx trees, Advanced Painter and Forest Pro 3. If your camera is going to get close-up, I would only use geometry. The first thing I would do is place an image of the garden onto a plane and create spline boundaries of the various plant arrangements. Once you have those you can use Forest Pro 3 to distribute proxies of the plants to their respective areas. Advanced Painter can be used to strategically fill in corner areas that become problematic for FP to fill. If you don't have FP3, you might try using the Max Scatter command or a Particle System. The only problem is, I don't think either of those approaches will distribute proxies, so the render times will be a problem. I recently posted this image in the Finished Work forum using the tools and approach above: http://www.cgarchitect.com/vb/32883-getting-back-nature.html Let me know how you decide to tackle this. I will be very interested in seeing your progress and results... Link to comment Share on other sites More sharing options...
shaneis Posted October 17, 2008 Share Posted October 17, 2008 Wow, I like it! I don't know if you have access to it, but this is the sort of thing that Vue would be perfect for. If not, what Caludio said Link to comment Share on other sites More sharing options...
Conor Clancy Posted October 17, 2008 Author Share Posted October 17, 2008 Hey guys Thanks for the advice. I'm working with Vray and yes I was thinking that a mixture of Vray proxies and forest pro is the way to go. I don't have Advanced Painter, so I don't really know what that is (name is quite descriptive though). I'm not actually going for something exactly like the image I posted, something a bit more random and slightly more transparent. There are going to be horizontal planters and vertical creeper lines, so there will be a lot of hanging and climbing plants, not necessarily a walled garden as viewed in that link. Vue... Hmmm I'll have to investigate that. I used this briefly a few years ago, I'll have to look at the functionality for foliage. Link to comment Share on other sites More sharing options...
Horhe Posted October 17, 2008 Share Posted October 17, 2008 What I suggest is paiting a diffuse, displacement and perphaps a specular map out of reference in your painting program then adding it all up in your 3D app. Link to comment Share on other sites More sharing options...
kippu Posted October 17, 2008 Share Posted October 17, 2008 someone had done something similar in chaos forum ...a vertical garden yes... it was well done Link to comment Share on other sites More sharing options...
Conor Clancy Posted October 17, 2008 Author Share Posted October 17, 2008 Ok, I've done a test using some models,some flat planes and some vray displacement. My Brief is not to copy the previous linked image exactly, the system this architect is using is different. C Link to comment Share on other sites More sharing options...
Chad Warner Posted October 17, 2008 Share Posted October 17, 2008 Looks pretty good to me! Link to comment Share on other sites More sharing options...
Claudio Branch Posted October 17, 2008 Share Posted October 17, 2008 that looks promising... Advanced Painter is a free Max script that operates like a plug-in. http://www.scriptspot.com/3ds-max/advanced-painter AP allows you to select an object to be your "canvas" and another object/proxy to be the "paint". It will let you specify a range of scale and orientation for each entity it places on a surface. Link to comment Share on other sites More sharing options...
Horhe Posted October 21, 2008 Share Posted October 21, 2008 Ok, I've done a test using some models,some flat planes and some vray displacement. My Brief is not to copy the previous linked image exactly, the system this architect is using is different. C Well I think that does the trick. Link to comment Share on other sites More sharing options...
Ruprect Posted October 21, 2008 Share Posted October 21, 2008 Hi Conor, You might find 'Ivy Generator' helpful. Have a look for it in google. Link to comment Share on other sites More sharing options...
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