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Mountain Home Exterior


markf
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This is an exterior shot looking into the interior I did previously. The house is actually quite a bit larger but is configured such that it's hard to see very much of it from any one vantage point. A large part of the intent here is to see the interior architecture from a different perspective than the previous interior rendering.

 

I may try lighting this with HDRI but I'm running out of time for now. May have to wait a couple of weeks for that.

 

Any critiques or comments on the Exterior Rendering is very much appreciated.

 

Exterior Rendering :

http://www.openrangeimaging.com/test-posts/ElkRun_Exterior01_lowres.jpg

 

Previous Interior (included for reference) :

http://www.openrangeimaging.com/test-posts/ElkRun_Living01.jpg

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Overall it looks very nice.

 

I think that we need to get a better sense of the exterior lighting. I can't help but notice how brightly lit the dining room tables and chairs are. It looks like they are receiving more light than any other object (including the exterior).

 

And shouldn't the tree in the upper right hand corner be casting a shadow on the building? I think that would help to add some depth to the image.

 

I like the stone tecture but I think that you need to break up the corners so that they are not so pristine (it looks like you did that on the interior).

 

I think that the grass looks really nice. It looks wild.

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Hey Matt, thanks for your good comments and suggestions. I'm not entirely confidant in the way I have this lit and interested in others opinions. I haven't had much oppurtunity to do exteriors where one can "see inside". Agree about the tree shadow.

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It seems like the bump on the stone is backwards. The mortar is sticking out. Is it supposed to be that way.

 

I agree that the lighting is strange, I think it is because you are trying to show something lit from the inside during the day. I"m not really sure if that would work, or how. I think it would look better if you lit the exterior as a night shot and had the interior lit in the same fashion. It would probably work better.

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Jeremiah,

 

Thanks for your input . The stone mortar is supposed to look like it sticks out and is smeared around. Glad it looks like that to you! Absolutely agree that a night or maybe dusk could look cool. I am going to re-light the scene that way, just not sure when. I don't have any experience with night scenes and would really like to gain some. This seems like a great chance. Thinking of starting with HDRI.

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Jeremiah,

 

The stone mortar is supposed to look like it sticks out and is smeared around.

 

Glad I could confirm that for you. :D

 

I would maybe look around and try to find some images that fit this scenario. Just out of curiosity I turned the lights on, walked outside and looked. It seems like you need some reflections in the glass and that the interior is way to bright. Even with 4 lights on and an overcast day outside I still can't see inside very well.

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yeah, I'm with you all the way. I have the glass reflecting some environment but have the reflections turned way down. The architect had me do this specifically to see inside. I need to try making it look like it's dusk/early eve with the lights on inside.

 

thanks!

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Try a 16:9 aspect and pull the camera back a bit and to the left (about 6' to 10' each way) and have the structure a little off-center, towards the left. You'll get just a bit more of the surroundings in the shot and have better framing and composition. Drop a nice sky in with a couple of wispy clouds that start low left and finish high center/ right, that will aid the composition and give a "big-sky" feel to it.

 

I think that you need to increase the intensity of the sun/sky. As it is, the light levels are more akin to a slightly overcast or hazy day, whereas the angle of the sun appears to be high in the sky. Use the light in the grassed foreground as a reference - there should be a greater difference in light between the lit and shadowed grass.

 

I agree with Spooner, the lack of reflection on the glass is confusing and complication the shot. Try a shot with correct reflections, and open all the doors/ windows to show the interior. (Do a sneaky one and show it to the architect as an alternative.)

 

Very nice grass too, by the way. This will be quite a nice rendering when done.

Edited by shaneis
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Shane,

 

You have some really great ideas for this rendering. I am going to try composing something like you suggest. I can say for sure that the architect will reject anything that doesn't allow full viability of the interior. The reflections cannot obscure it and just having the doors open will not be enough. I'm going to first try to make it look more like night time. Then I will try to incorporate your excellent ideas and make a proper day time exterior rendering, where the inside is not so visible and the reflections in the glass (of some pretty kick ass mountains) are stronger.

 

I am going to be traveling the day after tomorrow for two weeks. So I will have to re-visit this when I return. I'll probably start a new thread for "phase 2" of this effort.

 

Thanks for your valuable feedback!

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