blaz Posted October 20, 2008 Share Posted October 20, 2008 Hi all, Anybody having problem with vray physical camera? happen to me recently that we were suppose to render our old model. and by using the same camera angle so we dont need to redo our photoshop files. So as it happened, i realized that the camera lens is become bigger (from 24 it become like 35) even though the numbers was shown as 24.. and then with another angle, i was doing a region rendering by mistake, so the next day i was sending the other part of the image to render. but the same problem happen again. and both happen by using vray physical camera... My collegue also experienced the same thing sometimes ago. but we thought that we accidentaly moved the camera. as it is sometimes happen... so. if anybody experience this issue, care to share for any solutions.. Link to comment Share on other sites More sharing options...
WAcky Posted October 20, 2008 Share Posted October 20, 2008 try seaching on the chaosgroup forums or script spot for lele's physcam converter. You can convert standard cameras to Vraycams and it should retain the same FOV. Link to comment Share on other sites More sharing options...
blaz Posted October 20, 2008 Author Share Posted October 20, 2008 Good idea. forgotten about the lele's script.. thanks Wacky i ll check with chaos about this.. but in case anybody experience the same thing. so i can know that this issue from vray or from max itself... as it happens in our 2 workstation. Link to comment Share on other sites More sharing options...
blaz Posted October 31, 2008 Author Share Posted October 31, 2008 just found that the lens issue is from the unit different.. as we didnt sync our somputer system unit.. so when it comes to metric or imperial system the camera angle will be converted by itself... Link to comment Share on other sites More sharing options...
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