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animation sample


chow choppe
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hi all

 

here is the improved animation after responses to my previous threads

I have used quite fine settings in the animation but still i can see very fine noise in the animation In the bottom of ceiling and other flat areas like the grey wall where there is standing lamp

 

http://www.the3rddimension.in/uploads/anim.rar

 

 

In quicktime free version it wont play at full res. so use another playerr like VLC or nero player to play it

 

 

 

Settings i used are:

 

LC 2000

smpld size 0.02mm

Screen mode...AGAIn world mode was crashing it

 

Ir set to medium animation

Hsph 50

inter samples 40

 

Image sampling

adaptive amount .085

noise threshhold 0.01

 

antialiasing

Adaptive DMC 1,4

area filter

 

also i have used around 24 subdivisions for my lights

 

Is this noise acceptable

or it can be still made flicker free

 

Thanks

Edited by 3dsmaxed
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plays fine for me in QT. but it's so difficult to judge anything here as the quality of resolution and compression is really poor. looks much better at half original size.

 

what noise and flicker are you talking about? if it's the AA flicker then my answer is in the above paragraph. and acceptable for what? what's the purpose of this animation? if it's for a client then it certainly isn't acceptable. learn how to compose and compress and animation.

 

but for the gi it looks fine. all you now need to do is further learn how to optimize your vray settings. it's only a camera animation, so the irradiance and lightcache maps can be pre-cached at half size to save masses of render time. Also, the 24 subdivs in the lights are way too high. 8 will do. Generally, AA of 1x8 is good. 1x4 is a bit low.

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ok. (i do own QT pro though). yes, plays fine in VLC. :)

 

Visually it looks fine. you need higher AA to get rid of the edge shimmer and treble the amount of blurry samples on the wall to get rid of the reflective grain.

 

i'm presuming you're using the correct camera anim render technique too?

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