rmccoy Posted October 29, 2008 Share Posted October 29, 2008 I am stumped on how to make this material. I am needing to make a glass tile with grout material. This usually is very easy. However, I need the back side of the tile to be a painted white and the rest of it to be a regular glass. It also needs to have some thickness (.25") to it. The grout needs to be a slight off white color. I am trying to keep from having modeling all of the tiles and doing a multi/sub material. Thanks in advance for any suggestions. Link to comment Share on other sites More sharing options...
Craig Ramsay Posted October 31, 2008 Share Posted October 31, 2008 I am trying to keep from having modeling all of the tiles and doing a multi/sub material. Is there a particular reason you don't want to model it? I think that would be your best option Link to comment Share on other sites More sharing options...
kaz031 Posted October 31, 2008 Share Posted October 31, 2008 I would think a multi sub material would be the easiest and render the quickest. Or have your glass blocks mapped with your glass material and use an opacity map for the grouting. Then put a plane behind it for the painted side. Link to comment Share on other sites More sharing options...
rmccoy Posted October 31, 2008 Author Share Posted October 31, 2008 Thank you for your responses. I ended up modeling the tiles and grout and placing a second white painted layer behind the tiles. I was trying to keep from doing this because my boss was still unsure of the exact material choices for the bathroom and would change his mind most likely. Thanks again! Link to comment Share on other sites More sharing options...
Thablanch Posted November 5, 2008 Share Posted November 5, 2008 Multi-sub works in this situation. Model a box, convert to poly Select back side face, reverse the face, set it to ID 2, select inverse, ID 1 Apply multi-sub mat, paint for ID 2 and your glass tiles shader for ID 1, should work. Link to comment Share on other sites More sharing options...
rmccoy Posted November 5, 2008 Author Share Posted November 5, 2008 Thanks for the suggestion. Link to comment Share on other sites More sharing options...
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