Jump to content

problem with uvw's and .fbx imports


dpcaltdcah
 Share

Recommended Posts

I imported a model in .fbx that someone else made in Revit and now i'm cleaning it up, adding to it and applying vray materials to render. my problem? at first my uvw maps were totally fine. now all of a sudden I'll apply a uvw to an object and make it say 5'x5'x5' and the gizmo representing that size will be huge. like the size of the building huge. and the scale of the material will be correspondingly enormous. my system units are fine, and they are the same as they were in Revit--all feet and inches. and the building wasn't scaled or anything.

 

what's weirder is that if I 'acquire' a uvw map from an object I mapped before this started happening, it'll be fine and 5'x5'x5' really will be the right size.

 

I am at a loss...

Link to comment
Share on other sites

ok, I'll try that. after I posted, the file started freaking out and some of the meshes had vertices randomly move like way out in space and you couldn't select and move them anymore. I closed max and restarted and it was all fine again. we've pretty much switched over from dwg to fbx which in some ways is better but still has ALOT of problems...

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...