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Mental Ray Furniture


Aaron2004
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Hey,

 

I used to use VRAY at my old company and now I'm doing some things on my own. I'd like to start using Mental Ray, as it's included with 3D Studio...but I can't find any furniture similaer to that of Intero Visuals. Is my best bet just buying interovisuals and tweaking everything for mental ray? I'm fine with this, but I want to make sure that there isn't a mental ray furniture package out there that I can just use instead.

 

I feel like buying Mental Ray things is the equivilent of buying Mac products in the early 90's. There's like 5% of the products/support compared to VRAY.

 

Thanks!

 

Aaron

Edited by Aaron2004
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Just load the max scene, it will complain about some missing dll's (as you don't have v-ray installed), select the object, slap a grey material on it everywhere, then start applying mental ray materials.

 

I use ProMaterials where I can, A&D Materials if nothing suits right in the first, then Architectural, then plain ole Standard...

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That's what I'm doing...Just putting Mental Ray materials on there instead. I really like pro materials, but I feel like using them will bite me in the butt if I ever need to open the scene for some reason...say...5 versions from now.

Edited by Aaron2004
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I kind of doubt that about Pro Materials rendering quicker. Sure, you can make a slow A&D material, but there's a lot of adjustability in there, you can optimize them pretty well. Pro Materials have some fairly reasonable optimization built in but they're not perfect, in many or most cases you can do better if you're good with the A&D material.

 

Architectural never caused anything but trouble for me, so I never use them. They contain some hidden shaders that can be incompatible with mental ray (e.g., the raytrace shader it uses) and can cause some nasty artifacts to pop up. I spent a lot of time tracking down a problem once with pink splotches all over my render that turned out to be because I didn't notice an Architectural material on an object I'd merged in.

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the script works fine as a starting point. It doesnt do a perfect job in replicating the vray shader though.

 

I do find it interesting that Vray will support arch and design shaders. I wander if mr will do the same.

 

Just been through a marathon session converting a complex scene from Vray to mental. It gave me a chance to really clean up the materials and organise the scene to be more efficient. Not painful, just time consuming.

 

jhv

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  • 6 months later...
You can automatically change the materials to mr arch y design with the script in the 3dsmax dvd. Mr arch y desgin utilities. It suports vray materials.

 

Where do I find this script... you said on the dvd.. but can not find it??

 

Thanks in advance

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